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More details emerge about Kojima’s ‘Death Stranding’ game & its cast

Since our first glimpse at the game at 2016’s E3 conference, there’s been a lot of speculation about the story & characters in Hideo Kojoma’s upcoming (and first independent) game, Death Stranding. The legendary game developer has been quite secretive, however, as to what the EFF is actually going on with this story. While there have been a few clues and secrets hidden in the first two trailers for the game, we still don’t really have anything solid on which to rely.

Recently, however, Hideo Kojima gave an interview with Sugoi Japan, in which he gave an explanation for his decision to cast some pretty big names in Death Stranding’s starring roles. In the interview, Kojima said of his casting of Norman Reedus, “I wanted to show a different side of Norman than we’re used to seeing, by having him in tears and hugging an infant… Most people only know him as Daryl from ‘The Walking Dead’. However, this time, Norman… is butt naked!” This elicited a laugh out of Kojima, and he went on to say about Reedus, “Norman showed concern and supported me during my previous situation, so when I went independent I went to ask him to appear in my first project. When I offered him a role in my next game, he replied: ‘Of course, that would be cool! Yes! I would be a fool not to take this!’”

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As we all know, Norman Reedus is not the only big name to be attached to the Death Stranding project. If the trailer, which premiered at 2016’s PSX conference, is anything to go on, Danish-born actor Mads Mikkelsen (currently starring in Rogue One) will portray the big bad in the game. We know he’s in it, but not the full extent of his role. When asked about the choice to cast Mikkelsen in Death Stranding, Kojima stated, “I’m absolutely in love with Mads, to the point where I watch one of his films every day”. He also said that he was able to notice Mikkelsen through his older works like Casino Royale and Valhalla Rising.

“But Doug,” I hear you shouting, “What about the fact that we saw Guillermo del Toro in the game?” Well, that’s a bit different. Yes, Kojima did ask del Toro if he wanted to be in the game, and del Toro did agree. The studio then took some 3D scans of “his face, his hand, all sorts of expressions he has”, according to Kojima. However, Guillermo del Toro couldn’t actually commit the time needed to perform in the game. Therefore, while it is his likeness, someone else is performing the part with del Toro’s face on it.

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While Kojima declined to give any details on the game’s plot, we have discovered that Kojima Productions has begun full development on Death Stranding, and preliminary plans are to release the game before 2020.

There are also a scant few other details which have emerged over the past few months, including:

  • Kojima Productions is said to be shooting for 4K resolution and HDR support, making this one a prime candidate for the PS4 Pro.
  • According to a tweet from the developer in September, Death Stranding will also feature “a form of co-op”, but that the game would be able to be completed from start to finish in single player.
  • The game will run on the Decima Engine, which was also used to create Horizon Zero Dawn.

I’m not sure about you, dear readers, but the little teases being dropped here & there by Hideo Kojima and his studio are simply whetting my appetite for this game. We here at PCU are following this one as closely as possible, and really look forward to learning more. Let us know your thoughts on Death Stranding in the comments below!

About Doug T. (313 Articles)
A lifelong gamer, a foodie, an advocate for people with disabilities, and an avowed geek. Doug was born in South America, currently resides in Northern VA, and spends the majority of his time indulging in his current passions of gaming & food, while making sure not to take life or himself too seriously.

1 Comment on More details emerge about Kojima’s ‘Death Stranding’ game & its cast

  1. Great article! I can’t wait for this game…I’m shivering with anticipation!!

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