DC Rebirth Roundup: September 28, 2016
Here we go again with another DC Rebirth Roundup. Can you believe it’s been four months since “Rebirth”? In publishing time, that’s an eternity, and we still haven’t solved the mystery of Watchmen‘s connection to the new status quo. Let’s see where we’re at.
Action Comics #964 (Jurgens/Zircher): The mystery of who “Clark Kent” is will have to plod along for a little longer, as this issue doesn’t give us any answers. It does give us Superman realizing that he’s tormenting a guy who’s at least sincere in the fact that he exists when all logic says he shouldn’t. It’s an OK issue, aided by the fact that it’s the back of a two-part story instead of the six-part Doomsday arc which just never ended. Rating: Three capes out of five.
Batgirl #3 (Larson/Albuquerque): Barb’s Asian adventure continues as she bops around from China to Korea, getting schooled in martial arts and detective work. There’s a little redundancy as Barb keeps running into Moth over and over, and the reader is also going to have to get used to Barb’s constant internal monologue. (Has anyone else noticed that thought balloons are back?) Still, this is readable. Rating: Three bats out of five.
Blue Beetle #1 (Giffen/Kollins): This one’s disappointingly dry, with Ted Kord taking on the role of Jamie Reyes’ mentor for some reason. On paper, this should work, but the story is so heavy with dialogue that it’s really hard to actually get into Blue Beetle and figure out what’s going on. Also, Doctor Fate is sort of in this, but even our cast is confused as to why that is. Rating: Two scarabs out of five.
Detective Comics #941 (Orlando/Tynion/MacDonald): “Night of the Monster Men” continues to muddle along, with no subsequent chapter being as impressive as the opener in last week’s Batman. This one feels the most like the title it’s subsumed, since Detective is the bat-team book and this issue thoroughly revolves around Tynion’s cast. There’s a special focus on Nightwing and Gotham Girl, and things go sour for them quickly. As before: this is skippable if you want to hold out for the main story to resume. Rating: Two and a half Clayfaces out of five.
The Flash #7 (Williamson/Di Giandomenico): Godspeed’s identity is revealed, and he’s taking the role of the dark, vigilante counterpart to the main hero. It’s like what would happen if the Punisher got Flash powers, and also if he had a bit of a Barry Allen fetish. Spinoff villains can get old real fast, but in the short-term, it’s not bad to see Barry going up against an evil twin who isn’t out to get him. The art could use a bit of work, though: if it wasn’t for all the computer-enhanced effects, this would look a bit static. Rating: Three lightnings out of five.
Hal Jordan and the Green Lantern Corps #5 (Venditti/Van Scriver): This book just isn’t Geoff Johns’ run, hard as it’s trying to be. The plotline is basically reduced to “Green Lanterns = good, Yellow Lanterns = bad,” where Johns’ expansion added so much more nuance to that relationship. There’s also this weird contrast between everyone complaining that the GL Corps are missing, and half the issue actually showing us that, no, they’re right over here. Van Scriver’s art is pretty, though, so at least we’re getting some good fight scenes out of this even if they don’t make any sense. Rating: Two rings out of five.
Harley Quinn and Her Gang of Harleys #6 (Tieri/Palmiotti/Mauricet): It’s the last issue of a spinoff book, so if you’re getting this, it’s pretty late in the game. But it’s a cromulent issue, mostly showcasing Harley herself even if she’s got a backup entourage of several look-a-likes. The lesson is: comic book Harley is nuts, but also compassionate. What could otherwise be a forgettable series is punctuated by an ending which may bother people who disliked movie Harley. It’ll also remind people that the Harley comic series is very fast and loose with DC continuity. Rating: Two and a half out of five hammers.
Sixpack and Dogwelder: Hard Travelin Heroz #2 (Ennis/Braun): Metatext can be fun, but strict text masquerading as metatext is too obvious to be funny. This issue is caught up in jokes about DC’s continuity reshuffles that are just too on the nose. Also, for some reason, John Constantine is here and he’s got a helmet stuck on his head. If you liked Hitman, sure, this might be for you, but this book is definitely lacking broad appeal. Rating: Two dogs out of five.
Suicide Squad #3 (Williams/Lee/Tan): Meh. The team’s fight with last issue’s surprise villain is acceptable, until you consider the power and speed of who they’re up against and the fact that, realistically, he should have incinerated the whole team by now. Two of the characters have at least something of an excuse for being able to fight this guy, but for the rest of the crew, it’s a silly reason to mash up two big elements of DC’s movies. The Katana-themed backup would be OK if the ending wasn’t so abrupt and cryptically meaningless. Rating: Two soulswords out of five.
Titans #3 (Abnett/Booth): In a mostly Kid Flash-centric issue, Wally considers whether his return is actually making things worse for everyone. You wanted Wally back, but now that you have him, Kadabra is targeting his friends and things are rapidly going to hell. Also, Titans continues to advance the Watchmen plot with more teaser clues, though don’t expect any definitive answers in this story. Finally, another missing Titan hints at her own return in this issue. Rating: Three Titans out of five.
Winner for the week: Batgirl, which is probably the most reader-friendly to someone walking into the shop off the street. Loser: Suicide Squad, which is squandering too much goodwill from the movie on a nonsensical plot.
